Great_Operating_Deity Creator [G.O.D]
Posts : 95 Join date : 2017-02-18
| Subject: B. TGR. Physical (Pwr) Skills Fri Apr 07, 2017 5:01 am | |
| < TGR. Physical Skills > + These skills are meant for physical in order for skills to be learned one should be at the correct level when choosing carefully.
x Level 1: Can learn Novice Skills. x Level 15: Can learn Adept Skills. x Level 30: Can learn Expert Skills. x Level 45: Can learn Advance Skills. x Level 60: Can learn Master Skills.
*Every 6 Levels a Digimon are able to learn 1 new Skill* - Neutral Skills:
< Ton Striker I - Novice > + Massive damage dealt to one enemy. x Type: Offensive x SP Cost: -3 x Base DMG: 6 + (Power)
< Ton Striker II - Adept > + Massive damage dealt to one enemy. x Type: Offensive x Sp Cost: -6 x Base DMG: 12 + (Power)
< Ton Striker III - Expert > + Massive damage dealt to one enemy. x Type: Offensive x SP Cost: -9 x Base DMG: 18 + (Power)
< Rushing Blitz I - Novice > + Rushing force that hits multiple enemies at once. x Type: Offensive x SP Cost: -2 x Base DMG: 4 + (Power)
< Rushing Blitz II - Adept > + Rushing force that hits multiple enemies at once. x Type: Offensive x SP Cost: -4 x Base DMG: 8 + (Power)
< Rushing Blitz III - Expert > + Rushing force that hits multiple enemies at once. x Type: Offensive x SP Cost: -8 x Base DMG: 16 + (Power)
< Life Energy Drain > + Absorb the life energy from an enemy to recover. x Type: Support x SP Cost: -9 x Base DMG + Effect: 18 + (Power) | (20%) (x.20) Total DMG = HP Absorbed
- Fire Skills:
< (Fire) Blazing Kick I - Novice > + Rushing force of a flaming kick at the enemy. x Type: Offensive x SP Cost: -3 x Base DMG: 6 + (Power)
< (Fire) Blazing Kick II - Adept > + Rushing force of a flaming kick at the enemy. x Type: Offensive x SP Cost: -6 x Base DMG: 12 + (Power)
< (Fire) Blazing Kick III - Expert > + Rushing force of a flaming kick at the enemy. x Type: Offensive x SP Cost: -9 x Base DMG: 18 + (Power)
< (Fire) Wildfire Spread I – Novice > + Rushing force that hits multiple enemies at once. x Type: Offensive x SP Cost: -2 x Base DMG: 4 + (Power)
< (Fire) Wildfire Spread II – Adept > + Rushing force that hits multiple enemies at once. x Type: Offensive x SP Cost: -4 x Base DMG: 8 + (Power)
< (Fire) Wildfire Spread III – Expert > + Rushing force that hits multiple enemies at once. x Type: Offensive x SP Cost: -8 x Base DMG: 16 + (Power)
- Wind Skills:
< (Air) Vortex Talon I – Novice > + Rushing force of wind from the finger tips at the enemy. x Type: Offensive x SP Cost: -3 x Base DMG: 6 + (Power)
< (Air) Vortex Talon II – Adept > + Rushing force of wind from the finger tips at the enemy. x Type: Offensive x SP Cost: -6 x Base DMG: 12 + (Power)
< (Air) Vortex Talon III – Expert > + Rushing force of wind from the finger tips at the enemy. x Type: Offensive x SP Cost: -9 x Base DMG: 18 + (Power)
< (Air) Endless Tornado I – Novice > + Rushing winds that capture enemies cutting them with wind. x Type: Offensive x SP Cost: -2 x Base DMG: 4 + (Power)
< (Air) Endless Tornado II – Adept > + Rushing winds that capture enemies cutting them with wind. x Type: Offensive x SP Cost: -4 x Base DMG: 8 + (Power)
< (Air) Endless Tornado III – Expert > + Rushing winds that capture enemies cutting them with wind. x Type: Offensive x SP Cost: -8 x Base DMG: 16 + (Power)
< (Air) Spirit Blow – Advance > > A powerful hit that leaves a mark onto a enemy. x Type: Offensive x SP Cost: -5 x Base DMG: 10 + (Power) & Dots Target (2 Turns)
- Earth Skills:
< (Earth) Meteor Hammer I – Novice > + A mighty crash from the fist with earthly destruction at the enemy. x Type: Offensive x SP Cost: -3 x Base DMG: 6 + (Power)
< (Earth) Meteor Hammer II – Adept > + A mighty crash from the fist with earthly destruction at the enemy. x Type: Offensive x SP Cost: -6 x Base DMG: 12 + (Power)
< (Earth) Meteor Hammer III – Expert > + A mighty crash from the fist with earthly destruction at the enemy. x Type: Offensive x SP Cost: -9 x Base DMG: 18 + (Power)
< (Earth) Exciting Comet I – Novice > + Crashing the fist into the ground causing a crater destruction at enemies. x Type: Offensive x SP Cost: -2 x Base DMG: 4 + (Power)
< (Earth) Exciting Comet II – Adept > + Crashing the fist into the ground causing a crater destruction at enemies. x Type: Offensive x SP Cost: -4 x Base DMG: 8 + (Power)
< (Earth) Exciting Comet III – Expert > + Crashing the fist into the ground causing a crater destruction at enemies. x Type: Offensive x SP Cost: -8 x Base DMG: 16 + (Power)
< (Earth) Aftershock – Advance + A powerful hit that leaves a mark onto a enemy. x Type: Offensive x SP Cost: -5 x Base DMG + Effect: 10 + (Power) & Stun Target (2 Turns)
- Thunder Skills:
< (Thunder) Lightning Crown I – Novice > + A mighty crash from the head with shocking destruction at the enemy. x Type: Offensive x SP Cost: -3 x Base DMG: 6 + (Power)
< (Thunder) Lightning Crown II – Adept > + A mighty crash from the head with shocking destruction at the enemy. x Type: Offensive x SP Cost: -6 x Base DMG: 12 + (Power)
< (Thunder) Lightning Crown III – Expert > + A mighty crash from the head with shocking destruction at the enemy. x Type: Offensive x SP Cost: -9 x Base DMG: 18 + (Power)
< (Thunder) Arc Break I – Novice > + Striking force of electrical current into the enemies. x Type: Offensive x SP Cost: -2 x Base DMG: 4 + (Power)
< (Thunder) Arc Break II – Adept > + Striking force of electrical current into the enemies. x Type: Offensive x SP Cost: -4 x Base DMG: 8 + (Power)
< (Thunder) Arc Break III – Expert > + Striking force of electrical current into the enemies. x Type: Offensive x SP Cost: -8 x Base DMG: 16 + (Power)
< (Thunder) Static Crash – Advance > + A electrical shock that crashes an enemy. x Type: Offensive x SP Cost: -5 x Base DMG + Effect: 10 + (Power) & Paralyzes Target
- Plant Skills:
< (Plant) Crescent Vine I – Novice > + A mighty crash from the head with shocking destruction at the enemy. x Type: Offensive x SP Cost: -3 x Base DMG: 6 + (Power)
< (Plant) Crescent Vine II – Adept > + A mighty crash from the head with shocking destruction at the enemy. x Type: Offensive x SP Cost: -6 x Base DMG: 12 + (Power)
< (Plant) Crescent Vine III – Expert > + A mighty crash from the head with shocking destruction at the enemy. x Type: Offensive x SP Cost: -9 x Base DMG: 18 + (Power)
< (Plant) Venom Pollen – Advance > + A spray of pollen that’s very poisonous. x Type: Offensive x SP Cost: -5 x Base DMG + Effect: 10 + (Power) & Poisons Target (-X HP Per Turn & X = (Total DMG) x.25% = X)
- Water Skills:
< (Water) Ice Spear I – Novice > + A chilling spear crashing at the enemy. x Type: Offensive x SP Cost: –3 x Base DMG: 6 + (Power)
< (Water) Ice Spear II – Adept > + A chilling spear crashing at the enemy. x Type: Offensive x SP Cost: -6 x Base DMG: 12 + (Power)
< (Water) Ice Spear III – Expert > + A chilling spear crashing at the enemy. x Type: Offensive x SP Cost: -9 x Base DMG: 18 + (Power)
- Light Skills:
< (Light) Angel Fist I – Novice > + A angel powered fist striking an enemy. x Type: Offensive x SP Cost: -3 x Base DMG: 6 + (Power)
< (Light) Angel Fist II – Adept > + A angel powered fist striking an enemy. x Type: Offensive x SP Cost: -6 x Base DMG: 12 + (Power)
< (Light) Angel Fist III – Expert > + A angel powered fist striking an enemy. x Type: Offensive x SP Cost: -9 x Base DMG: 18 + (Power)
- Dark Skills:
< (Dark) Demon Claw I – Novice > + A demonic attack using a claw to attack an enemy. x Type: Offensive x SP Cost: -3 x Base DMG: 6 + (Power)
< (Dark) Demon Claw II – Adept > + A demonic attack using a claw to attack an enemy. x Type: Offensive x SP Cost: -6 x Base DMG: 12 + (Power)
< (Dark) Demon Claw III – Expert > + A demonic attack using a claw to attack an enemy. x Type: Offensive x SP Cost: -9 x Base DMG: 18 + (Power)
< (Dark) Reaper Touch – Advance > + The grim technique that can kill an enemy instantly. x Type: Offensive x SP Cost: -5 x Base DMG: 10 + (Power) & Instantly K.Os IF Pwr is x2 of Player's STA | Works only once ever 5 turns.
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