Great_Operating_Deity Creator [G.O.D]

Posts : 45 Join date : 2017-02-18
 | Subject: TRG. Digi-Knight License Sheet Sun Feb 19, 2017 3:16 am | |
| < License Sheet (Digimon + Human) > + This is the license sheet that is needed in order to join the Knighthood. In order to help protect the worlds or help destroy them. Upon which located below is the attributes and their usage on the TGR. - Attribute:
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+ Level (Lv) + > This helps determine the battle level of the Digi-Knight and Digimon. Digimon Level Up: +6 Attribute Points | +2 Pts for Digital Food Gains. (Decreases as one feeds their digimon.)
+ Experience (EXP) + > This helps determine when one is able to obtain a level upon filling the experience needed. The Digimon and Digi-Knight share experience as well. Experience: Level x 100 = EXP needed [EXP carries over after leveling up.] Gaining EXP: 1 Word = 1 EXP
+ Health (HP) + > This is the amount of Health before one passes out or dies. Digimon Health: Stamina (x10)
+ Skill Points (SP) + > This is the energy used to perform skills once it hits 0 one cannot perform skills anymore. Digimon SP: Wisdom(x10)
+ Power (PWR) + > This determines the brute force one has when hitting and making contact causing some major damage if high enough. Power: Melee DMG = PWR /2 | Skill Damage = PWR (varies)
+ Stamina (STA) + > This determines the endurance one has when taking damage. Also it helps with increasing one's Health. Digimon Health: Stamina (x10)
+ Wisdom (WIS) + > This determines the intellect of one the higher this becomes the more skills can be obtain as well improve one's energy. Wisdom: Skill Damage = WIS (varies) Digimon SP: Wisdom(x10)
+ Speed (SPD) + > This determines how fast one moves the higher the faster one moves and also helps on how melee or skills move across the area. Digimon Speed: Dodging = x2 of Enemy Attack [Can only be performed 1 time] | [Takes 1 Turn to recharge.] | +1 Attack/Support Action: x2 of Enemies Digimon Speed. [Can only be performed 1 time] | [Takes 1 turn to recharge.]
+ Special Skill(s) + > These are determined by the Stage of the digimon, when a digimon digivolves the special skill is either locked/unlocked for use. It is never removed some Digimon have a rare ability to unlock 2 special skills in one stage. A prime example of this feat is Omegamon (Omnimon). Special Skill: Unlocks every stage [max: 1] Unless stated otherwise.
+ Skill(s) + > These determine moves that a digimon can learn and perform in battle, the can learn up to 12 moves for combat every 6 levels this unlocks for use. If a digimon maxes out the skills they are able to forget a skill to learn a new one. Skills: A digimon can learn up to 12 Skills, Unlocks a new skill every 6 levels.
+ Updating Log + > Once a bio is approved the player is able to create a section under the Digi-Knights Area with their completed bio. Every time something is done be sure to have an Update Log placed under the bio to show a date and link and gains of what was obtain allowing staff to help with reviewing if something is not right.
- Human Sheet:
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+ Human Name: > Hu-Level: 1 | Hu-Experience: 0/100 > Faction Rank: Starting Point > Birth/Current Location:
+ Knight Skills +
- Skills [2/2] Choose 2 Skills upon joining a Faction.
- - Equipment:[4/4] + Head: + Body: + Arms: + Legs:
+ D-Girsh Equipment +
- - D-Girish + Color: - When joining a Kingdom
- - D-Girish Memory: 15/15
- - D-Girish Modules & Programs:[1/1] - n/a
- - Backpack Items [10/10] [10 Copies Max]
| - Digimon Custom Sheet:
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+ Digimon Name: > Di-Level & Di-Experience: 1 | 0/100 > Digital Food Gauge: 0/2 [Max increases during level up.] > Stage & Attribute: Baby I | (Choose 1 Virus, Vaccine, Data, Neutral) > Nature & Emblem: Choose 1 | [Review Emblems]
+ HP: STA x10 | SP: WIS x10
18 Points Split
+ Power: + Stamina: + Wisdom: + Speed:
- - Attachment Slots: - - [Unlocks only at Champion Level] - [Unlocks only at Ultimate Level] - [Unlocks only at Mega Level]
- - Equipment:[4/4] + Head: + Body: + Arms: + Legs:
+ Support Skill [7/7] (Customs must be staffed approved.) - Baby I: Locked - Baby II: Locked - Rookie: Locked - Champion: Locked - Ultimate: Locked - Mega: Locked - Ultra: Locked
+ Skills [0/0] [Special Skill] - Bubble: 5 DMG | SP: -3 [Only Baby I & In-Training (Baby II)] [Special Skill] - Custom Skill: [x DMG | SP: -X | Type: Physical/Magical] [Unlocks at Rookie] [Staff Approval+Must be custom Digimon]
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- Code:
[center][table border="3" cellpadding="8" cellspacing="6"][tr][td align="center" colspan="3" width="25%"][spoiler=Human Sheet]+ Human Name: > Hu-Level: 1 | Hu-Experience: 0/100 > Faction Rank: [b]Starting Point[/b] > Birth/Current Location:
[b]+ Knight Skills +[/b]
[b]- Skills [2/2][/b] [color=darkred][b]Choose 2 Skills upon joining a Faction.[/b][/color]
[b]- - Equipment:[4/4][/b] + Head: + Body: + Arms: + Legs:
[b]+ D-Girsh Equipment +[/b]
[b]- - D-Girish Operating System (O.S) + Color:[/b] - When Joining Faction
[b]- - D-Girish Memory:[/b] 10/10
[b]- - D-Girish Modules & Programs:[1/1][/b] - n/a
[b]- - Backpack Items [10/10] [10 Copies Max][/b] [/spoiler][/td] [td align="center" colspan="3" width="25%"][spoiler=Digimon Custom Sheet]+ Digimon Name: > Di-Level & Di-Experience: 1 | 0/100 > Digital Food Gauge: 0/2 [Max increases during level up.] > Stage & Type: Baby I | (Choose 1 Virus, Vaccine, Data, Neutral) > Element & Emblem: Choose 1 & <Choose 1 to 3>
+ HP: STA x10 | SP: WIS x10
[b]18 Points Split[/b]
+ Power: + Stamina: + Wisdom: + Speed:
[b]- - Attachment Slots:[/b] - - [Unlocks only at Champion Level] - [Unlocks only at Ultimate Level] - [Unlocks only at Mega Level]
[b]- - Equipment:[4/4][/b] + Head: + Body: + Arms: + Legs:
[b]+ Support Skill [7/7] (Customs must be staffed approved.)[/b] - Baby I: Locked - Baby II: Locked - Rookie: Locked - Champion: Locked - Ultimate: Locked - Mega: Locked - Ultra: Locked
[b]+ Skills [0/0][/b] [Special Skill] - Bubble: 5 DMG | SP: -3 [Only Baby I & In-Training (Baby II)] [Special Skill] - Custom Skill: [x DMG | SP: -X | Type: Physical/Magical] [Unlocks at Rookie] [Staff Approval+Must be custom Digimon][/spoiler][/td] [/tr] [/table] [/center]
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